Our heroine and the two enemy types: staplers and file cabinets in revenge of the furniture

Our heroine and the two enemy types: staplers and file cabinets

Last week I focused on planning a rebuild of a earlier prototype. It was the first Unity game we actually made, a singleplayer 2D pixelart platformer. And of course everything inside the Unity project is a mess, we had no bigger picture of how Unity development works and learned most things on the fly during development (still are :)). So I started to look back at the game and the specific problems to figure out what we should redo if we decided to publish it here someday.

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